SeGaProjectBase

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Collection of Serious Gaming Projects

Contents

Project Window (Selected) projects

 ProjectDescriptionStatus
De Meester de BaasSIAEffective communication among teachers and highly gifted pupils in primary educationActive
Selected
Energy SharingUCFInter-household ‘Sharing’ of Renewable EnergyActive
Selected
FDFNHLFrisian Design FactoryActive
Selected
OngezoutenSprint@WorkUnsalted or unseasoned is programme to assist people in controlling their salt intakeActive
Selected
Patient AdherenceUCFPatient adherence to recommended activityActive
Selected
PlayItSafeProgrammeUsing sitgames to improve occupational safetyActive
Selected
SiGaLabNHLSimulation and Gaming lab to further 21st Century skillsActive
Selected

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Research Lines

 Description
Business Models for Serious GamesExploration and generation of business models for serious gaming
ImplementationImplementation of serious gaming in the work process of organisations and individuals
Mediated RealityMediated Reality is the juxtaposition of reality and virtuality
ModerationModeration finds the balance between emergent and controlled game play
Palpable ComputingPalpable computing and Tangible User Interfaces
SitGamesSituational Gaming: games and gaming in participation with the situation
Story TellingStory telling, how to develop interactive, persuasive stories
Windows on the WorldWindows on the world take a common configuration and explore interaction


Active (Active) projects

 EndingProjectDescription
CH2018December 2018NHLLeeuwarden Cultural Capital of Europe in 2018
CareLab21ZoZ
NBZ
Social Media
De Meester de BaasJune 2018SIAEffective communication among teachers and highly gifted pupils in primary education
DioramaDecember 2018NHLan interactive three dimensional representation of a scene
Energy SharingFebruary 2017UCFInter-household ‘Sharing’ of Renewable Energy
FDFDecember 2018NHLFrisian Design Factory
Fieldlab:UMCG-CvRAugust 2015CoEHealthyAgeingFieldlab UMCG CvR, children rehabilitation
GEMMDecember 2018NHLGamE Mechanics Monitor
MAGGYMarch 2016CLICK/GatherInteractive activity coaching for elderly
MaritimeSafetyDecember 2018RAAKSafety at sea programme
OngezoutenDecember 2018Sprint@WorkUnsalted or unseasoned is programme to assist people in controlling their salt intake
OrgSpiegelApp1 February 2017StudentOrganisation mirror app, interface for interviewers
OrganisatieSpiegel31 December 2018StudentOrganisation mirror to unobtrusively measure fitness for change of organisations
Patient AdherenceMay 2018UCFPatient adherence to recommended activity
PlayItSafeDecember 2018ProgrammeUsing sitgames to improve occupational safety
Prosthesis TrainerAugust 2015SPRINTThe Prosthesis Trainer project envisions the use of video games to train people using a hand prosthesis
Road Safety GamesAugust 2015Lectoraat Serious Gaming
RijksWaterStaat
Valhala
PlayItSafe
Games to improve safety of road workers
Rome GamesJuly 2015StudentPlatform for Historic Reasoning games, situated in Rome (200 BC)
SPRINTJanuary 2018ZonMWSmart Prevention, Rehabilitation & INtervention Technologies for improved mobility
SetasNovember 2011TTNL
ZonMW
Apraxia of speech therapy game
SiGaLabDecember 2020NHLSimulation and Gaming lab to further 21st Century skills
TsiuDecember 2014Lectoraat Serious GamingPlayground laboratory to further development and application of serious gaming technology
WordFitMarch 2016Student
MAGGY
Scrabble like game to improve awareness of daily activity


Proposals (Submitted or Accepted)

 ProjectStatusDescription
Fieldlab:HASeGaCoEHealthyAgeingAcceptedInnovation Workplace for healthy ageing and serious gaming
Sense and the CityEU:FP7SubmittedParticipatory sensing in the build environment

Concepts (Concepted)

 ProjectDescription
11SkiednissenTochtFryslan FernijtDisclose cultural heritage using mediated reality
App Test labAchmeaAssessing self acclaimed serious apps in mental health care
BridgeiHuman
Social Media
Bridging the gap between interactive technology and the care/cure professional
Creatief boekhoudenStudentaccountancy made enjoyable
CulturalBridgeStudentArt and Sound application to bridge cultures
Denk21DENK
Social Media
Healthy Living in collaboration with DENK
EntrepreneurialQualitiesassessing the entrepreneurial qualities of students using interactive game technology
FablabVariousFabrication lab
Feedback motivationUCF
Student
Feedback and Motivation; methods and means
GameAIStudentArtifcial Intelligence in Games
IGRS:Mental modelsUCFMental Models
IGRS:Social InnovationUCFSocial inovation through Micro interventions for sustainable liveability
IGRS:SustainableEnergyUCFE-market, barter trading energy and service
Keatsen voor niet kaatsersKNKB
FryslanMarketing
Student
Introducing cultural heritage: Keatsen
Limis-XXLStudentSupporting an E-coach for obesity prevention
LoverBoysPolitie Gelderland NOG
Student
Games for social change: lover boys
PalCom:ArduinoStudentUsing Arduino to create Tangible User Interface
ParticipatoryWorkshopStudentCreating a workshop format for participatory workshops in Serious Gaming
Personal DevelopmentSeGa
TTNL
Soft skills for Personal Development
Quarma:experienceQuarma
Student
Experience using games in the public space using QR codes
Resources4ResidentsStudentResources for Residents is project to create awareness for (future) property owners about their living environment
SailSimFryslan FernijtTangible indoor Sail Simulator
SeGaDatabaseLectoraat Serious Gamingcollecting information about serious games
SeGaStyleStudentCreate a mediawiki skin for Serious Gaming
Self:UMCG-CvRStudentSelf Management game for chronically ill
Setas:mouthStudent
Setas:principles
Animated head for simulation of speech
Setas:principlesSetas
Student
Game principles for an apraxia of speech therapy game
Shared TabletopUCF
Student
Multiparty Collaboration at a distance
ShipSim 2016Lectoraat Serious GamingFuture proof ships simulator
SmartTravelVrijbaanWork Smart, Travel Smart. Initiative of the local council to balance traffic
SpotNewsStudentCreate a sitgame that sources local events on the spot
VitalityStudentAdvocate and instantiate a healthy lifestyle through affective gaming


Past (Closed) projects

 ProjectDescription
4K:ExperimentsSurfnetExperiments with 4K video
AlmightyStudent
Diorama
CH2018
Interactive group experience round the Oldehove
BM for Console GamesStudentExploring current and future business models for console games
CarnavalStudent
Diorama
Interactive 3D hidden objects game
Cold CasesPolitie Gelderland NOG
TTNL
Public participation for solving cold cases
ContinuesStoryStudent
MAGGY
Continues Story creates continues awareness within a 20 min timeframe
CountYourselfHappyKIEM
PlayItSafe
Innovation in on-site safety awareness through situational games
Crowd Sourcing using casual gamesStudent
Cold Cases:principles
A game and infrastructure to poll the public using casual games
Digital DioramaStudent
Diorama
Digital version of a diorama, a mobile theatre device
ETLinksLectoraat Serious Gaming
FDF
Enabling Technology Links, a programma to further serious gaming, social media, and more.
Electric CityStudentElectric City creates a reference for energy sharing among citizen
Energy BattleGemeenteLeeuwardenEnergy Battle reifies the use of energy in a community
FamiliarizationStudent
MaritimeSafety
Become familiar with procedures on board through a Fog of War game
ForestAdventureStudent
SPRINT
Walking rehabilitation on a GRAIL
GiftedGameDesignStudent
De Meester de Baas
Workshop Game design with gifted pupils
GoldbergGiftedStudent
De Meester de Baas
Creating a game for assessment of creativity of gifted pupils
HaSeGaRaakHealthy Aging through Serious Gaming
Interactive Story boardingStudent
Cold Cases:principles
A multi-user game level design infrastructure for story boarding
KlasseMgtGameStudent
De Meester de Baas
Class management game with gifted and ordinary pupils
MoodPlazaStudentExploring effects of colour and form on worker at the workplace
MuntenStunterSPRINT
Student
A coin dozer concept for occupational engagement
OfficeBikeGameStudentOffice Bike Game creates an entertaining exercise at the office
Opzouten:MartStudent
Ongezouten
Diminishing the intake of salt for public health
Opzouten:QualityLabelStudent
Ongezouten
Advocating salt-aware entrepreneurs
PackYourLuggageStudent
De Meester de Baas
Creating a challenging game for gifted pupils
PermitToWorkStudent
MaritimeSafety
Deploying digital permit to work to further safety at sea
PlayItSafe-RaakRaak
PlayItSafe
Innovation in on-site safety awareness through situational games
PsychoRaakInnovation in psycho therapy through self-management games
Psycho Education for LVBNHLTherapeutic instrument (app) for adolescents with mental retardation
QuarmaStudentGames in the public space using QR codes
SailSim:kiteSailSimInteractive Kite
SailSim:visualisationSailSim
Student
Visualisation and design tool for a Sail Simulator
SeGaLogoStudentA dynamic logo for serious gaming
Setas:conceptSetas
Student
Concept for apraxia of speech therapy game
Setas:gameplayStudent
Setas:principles
game play using inversion
SiGaVRTeamworkStudentSiGa VR Teamwork explores the use of VR and other media to create an experience for teamwork performance assessment
SifteoStudentEdugames in the classroom using Sifteo
SnowworldStudent
Diorama
CH2018
Diorama calender
TheFutureNowRaakBusiness modeling and stress testing for future media
Tsiu:Workshop concept architectureTsiuWorkshop to define the contours and concept of Tsiu
UleStudent
CH2018
Story telling and Story harvesting during CH2018
VR-axesStudentSimulation and gaming for personal development using VR technology
ValhalaStudent
PlayItSafe
Safety game for road workers
iLiftRaakTillen en Heffen; improve your lifting skills using a serious game
Personal tools
restricted space