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Collection of web originated links to References





Call for papers

Journals, databases, and more

Online books


  • Triadic game design : balancing reality, meaning and play. ( Harteveld, C. 2011.)
  • Beginning Game Development with Python and Pygame: From Novice to Professional. ( Mcgugan, W. 2007)
  • Design and Use of Serious Games. (Kankaanranta, M.H., Neittaanmäki, P., 2009.)
  • Game Design Workshop. A PLaycentric Approach to Creating innovative Games. 2d edition (Fullerton, T. 2008)
  • The Ecology of Games. Connecting Youth, Games, and Learning. (Salen, K. 2008)
  • Gamification by design. Implementing Game Mechanics in Web and Mobile Apps. (Zimmerman, G. & Cunningham, C. 2011)
  • The Video Game Theory Reader 2. (Perron, B. and Wolf J.P. 2009)
  • Serious Games: Games That Educate, Train and Inform. (Michael, D. & Chen, S. 2006)
  • Pervasive Games, Theory and Design (Kaufmann, M. 2009)
  • The Art of Game Design. A book of Lenses. (Schell, J. 2008)
  • The New Media Reader (Wardrip-Fruin, N. and Montfort, N. 2003)


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