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The research group Serious Gaming of the [NHL University of Applied Sciences] bridges socially relevant and serious objectives into concrete artifacts of the creative and gaming industry. Our research is oriented to a practical yet systematic method of exploring elements of game technology and game play, which combined with a decomposition of the serious objective yields a concept for a serious game. Serious Gaming implement measurable targets through motivated and inspired play. The field of serious games is very wide. At the NHL we concentrate on situational games (sitgames). Games that are played at a location in interaction with that location. Situational games can have many formats but share a focus on Mediated Reality, Story Telling, and Moderation. The group deploys an experimental methodology of research, which implies that we create concrete artifacts that are assessed in practical situations. Experience is an important communication vehicle among the many disciplines that are involved in the development of a serious game and its subsequent deployment. Our research and development activities are supported by a range of Laboratories.

What's cooking

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Serious Gaming System

An overview of our current activities and research interest is available through


News

dateheadlinemore ...
13 September 2018Segacanvas.org onlineNews item: 2018-09-13 10:00
13 June 2018De Meester de Baas on Dutch national radioNews item: 2018-06-13 11:00
16 December 2017Teenagers assist the police in catching villainsNews item: 2017-12-16 10:00
11 December 2017Serious Games for Occupational SafetyNews item: 2017-12-11 10:00
8 September 2017Start of the master serious gaming course 2017News item: 2017-09-08 9:00
Further news items...

Contact

For further information, please do not hesitate to contact the chair of the serious gaming research group: dr.ir. Hylke W. van Dijk.

If you would like to contribute please request a user account by email: h.w.vandijk@nhl.nl.

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